Commit e3b47c74 authored by Martin Mihálik's avatar Martin Mihálik 🔥
Browse files

Stone Spritesheet and Spritesheet corrections

parent 964e4754
......@@ -220,7 +220,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 70
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......
......@@ -109,7 +109,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 150
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -162,7 +162,7 @@ TextureImporter:
width: 184
height: 137
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -183,7 +183,7 @@ TextureImporter:
width: 184
height: 137
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -204,7 +204,7 @@ TextureImporter:
width: 184
height: 136
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -225,7 +225,7 @@ TextureImporter:
width: 183
height: 137
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -246,7 +246,7 @@ TextureImporter:
width: 180
height: 96
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -267,7 +267,7 @@ TextureImporter:
width: 180
height: 96
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -288,7 +288,7 @@ TextureImporter:
width: 179
height: 50
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -309,7 +309,7 @@ TextureImporter:
width: 179
height: 50
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -330,7 +330,7 @@ TextureImporter:
width: 170
height: 136
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -351,7 +351,7 @@ TextureImporter:
width: 171
height: 136
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -372,7 +372,7 @@ TextureImporter:
width: 171
height: 136
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -393,7 +393,7 @@ TextureImporter:
width: 171
height: 136
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -414,7 +414,7 @@ TextureImporter:
width: 168
height: 99
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -435,7 +435,7 @@ TextureImporter:
width: 168
height: 99
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -456,7 +456,7 @@ TextureImporter:
width: 168
height: 99
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -472,12 +472,12 @@ TextureImporter:
name: tanks_spritesheetRetina_15
rect:
serializedVersion: 2
x: 337
y: 800
width: 148
height: 148
x: 336
y: 799
width: 150
height: 150
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -493,12 +493,12 @@ TextureImporter:
name: tanks_spritesheetRetina_16
rect:
serializedVersion: 2
x: 344
x: 345
y: 1253
width: 120
width: 119
height: 118
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -519,7 +519,7 @@ TextureImporter:
width: 119
height: 118
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -540,7 +540,7 @@ TextureImporter:
width: 119
height: 118
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -561,7 +561,7 @@ TextureImporter:
width: 82
height: 82
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......@@ -582,7 +582,7 @@ TextureImporter:
width: 81
height: 82
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment